Am I really NOT a "Game Player"?
There's been a lot of discussion around the online boardgame circles recently about a blog article that Hiew Chok Sien wrote about how "We are not Game Players". It's a great article that raises some fantastic discussion about the nature of game buying and playing. You really need to go and read it (either there or on GeekDo where he also reposted it).
But anyway, the culmination of his post was the defining of a new category of gamer, existing somewhere between a Game Collector and a Game Player, which he called a Game Taster. And by his definition, I (as would many of us) fell firmly into the Game Taster category as well.
But I don't like that. There's nothing inherently wrong with the idea of "tasting" a variety of games (which I thoroughly admit that I do), but why does that necessarily preclude me from being called a Game Player as well? It really sort of offends me, in a not-truly-offended-but-sort-of-don't-like-what-it-implies kind of way.
Hiew's main argument is based on the assumption that to be considered a "Game Player", one would need to be considered a "Player" of some relatively high (but still mostly arbitrary) percentage of the games you own. Sort of on the order of a 'Magic (the Gathering) Player' or 'Bridge Player', who would enjoy these games "so much that he has no need for and has no interest in other types of games" (direct quote). And he even gave some possible requirements that would determine whether you played the game enough to be a real player.
But I just have to ask, "Why?"
First of all, why does playing some games have to preclude interest in other games? One of the big reasons that I don't just commit all my time to Magic or some miniature wargame is that I like the variety afforded by modern boardgames. I love games, and part of that is that I love to see and explore all the different mechanics and utimately, what exactly the heck people can pull off within the confines of a boardgame. Sure, that's what he sort of defines as "tasting", but in order to do that, aren't you playing those games?
And so, why does playing different games not "count" towards determining if you're a player or not? Sure, I can see if you only played a couple of times a month or so that it might be hard to define yourself as a player, but I get in around 30-45 games a month (which is obviously more than one game per day). But just because it's with 20 or so different games, they somehow don't count?
Why is it such a sin to have games in your collection that don't get played all the time? I own 316 boardgames right now, and I'm sure that there are some in there that I haven't played more than a couple of times since I got them. Some may well never get played again. So why do I hold on to them? In a few rare cases, there may be some sentimental or nostalgic reason. But mostly, it's because I like having a wide variety of games available to play at any time. But even if I just wanted to own them for no other reason than to own them, why does owning unplayed games make me less of a game player? There's just no good reason why one would have to preclude the other.
Why is it wrong to like trying new games? Sure, I guess that I fall into the "cult of the new" a lot of the time, but at others I'm one of the main people trying to get some "classics" to the table as well. But why make a value judgement about which game plays are more important than others. If you personally are feeling unsatisfied trying out one new game after another, then stick to the games you already love. But for me, I want to do both, and I don't think that it should get my status as "game player" revoked.
And finally, why should my lack of time and money cause me to be less of a game player? Because, really, if I had unlimited resources and time, I'd own thousands of games, and I'd almost kill myself trying to get them played. New ones, old ones, good ones, great ones... I'd play and play. Because as I said above, I freaking love games! But since I have to deal with the reality of a limited budget and, more importantly, obligations that drastically limit my time to play, I have to make choices. But I guarantee you, none of those choices make me any less of a game player.
Okay... so I got sort of on a roll there. I hope it doesn't come off sounding too antagonistic towards Hiew, because it's not meant that way at all. I just don't like the assumptions or the conclusion that he drew with this particular article.
But what do y'all think? Does "Game Taster" sound good to you, or are you similarly offended?













I think a better adjective for you, Chris, is "Game Addict".
But who isn't?
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Chris, I'm going to bite and lob in a haphazard comment, mostly because I enjoy these posts you do and want more people to chime in and stir the pot of conversation. So I'm adding my own bit of savory to the stew ...
Though I haven't read the article, I get the point and agree with it. Yes, Mr. Sien is going a bit overboard, but that's what a provocative and successful essayist often does (Chuck Klosterman, anyone?)
You've got to admit, the parallels between gamers in our group and the ultimate tasters — wine connoisseurs — are there for the making.
Let me play out the comparison fully. What do wine connoisseurs do? They taste. They enjoy the sensations created, swish it around their well-seasoned mouths and then deftly spit it in the cuspidor, already hankering for the next flavor ... That feels a bit like a Tuesday night to me.
They often keep a journal, and meticulously assign what they taste a rating, to aid in comparison to others they taste ... we rate every game played, and even argue other's ratings.
Much of their enjoyment is derived from being a cataloger and learner, not just a consumer. They are non-committal because this would hinder much of what they enjoy about being an enthusiast — an appreciator of subtle differences, a self-made expert in a unique and fascinating field, a journeyman of vast experience ... c'mon, that us. Or at least you, heh heh.
They don't get permanently hooked on one maker or varietal. Instead, they get hooked on the searching, the anticipation, the act of experiencing something new ... "did you hear about the new expansion for so and so coming out this Fall?"
Oh sure, a taster has their favorites. But they're always looking for the next great thing. Or the thing that tastes like the thing they loved recently, but different ... "well, if you liked San Juan, you should really check out Race For The Galaxy."
When I think about it, aren't all serious game group players tasters? And isn't this something to be proud of?
Yes, we game tasters have have a hunger that is of the wandering sort. We derive our enjoyment not just from the consumption of one wonderful product, but thousands of them. We seek the chance to scrutinize, compare and contrast, gain understanding and seek advice from fellow tasters as to what's the next thing worthy of challenging our palette with. And thus, it's a delightful past time, instead of just something we imbibe after dinner.
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Adam, your point actually fleshes out what Hiew was getting at very well. And I really don't have a problem with being called a "Game Taster"; it's more that I don't like being told I'm not a Game Player.
But to also address Chris' "label are stupid" comment, I also agree somwhat there as well. This is a wholly intellectual "argument", and is pretty much completely irrelevant when it comes to how I will actually live my life and play (or not play, as the case may be) my games. But at the same time, I don't think that it does any harm to ponder these things from time to time, especially when you're not in a position to actually play something.
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Labels are stupid. Always have been, always will be. Overthinking about labels to the point of coining a new one? Maybe you should use that free time to play those games you've neglected.
"Gamer" is good enough. I could even justify a distinction between "video/electronic" and "traditional", but since I'm an overlap in that Venn diagram I don't really care about that either.
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This was a great piece of writing. You vastly helped my exploration a lot less complicated.
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